Click around the court to add polygon vertices (typical: 4–8 points,
tracing the OUTER painted lines). Click "Finish polygon" when done.
Step 2 · Click each player on the court
Click each player's torso. Picker draws a green box + ✓
around the matched person; if the bbox covers the wrong one,
hit ✕ in the list and re-click.
4
Tracker run
# pick at least 1 click to generate command
Saves the court polygon plus the current match window
(below) to data/<match>_calibration.json.
Match window (optional)
The active-match time range in this video. Frames outside the
window are pre-match warm-up / post-match cool-down and will
be skipped by detectors that respect the window. Leave blank
for "use the whole video". Stored alongside the court polygon
in data/<match>_calibration.json.