Court calibration — polygon + players + match window

← Annotator
load a frame to begin
— / — s

Step 1 · Draw court boundary

Click around the court to add polygon vertices (typical: 4–8 points, tracing the OUTER painted lines). Click "Finish polygon" when done.

Step 2 · Click each player on the court

Click each player's torso. Picker draws a green box + ✓ around the matched person; if the bbox covers the wrong one, hit ✕ in the list and re-click.

Tracker run

# pick at least 1 click to generate command
Saves the court polygon plus the current match window (below) to data/<match>_calibration.json.

Match window (optional)

The active-match time range in this video. Frames outside the window are pre-match warm-up / post-match cool-down and will be skipped by detectors that respect the window. Leave blank for "use the whole video". Stored alongside the court polygon in data/<match>_calibration.json.